

It’ll take around an hour to beat all of the bosses, but you’ll get the best accessory in the game at the end. Unfortunately, there isn’t any particular strategy for beating this gauntlet, outside of healing when possible, using your strongest ATB abilities, and avoiding damage at all costs. Since you can’t switch your loadout between fights, have Materia of each elemental type across your party and plenty of healing spells. However, you’ll need to fight through all of the Summons in the game in a row before taking on Pride and Joy. Fighting Pride and Joy itself is straightforward - it’s weak to lightning and you can stagger it quickly if you’re aggressive. Pride and Joy Prototype, the last post-game boss, is much, much harder. Avoid the Bad Breath skill, which will poison you, and you should be fine.
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The first boss is Malboro, which comes after a series of four fights with the game’s secret bosses. You can access them in the Chapter 17 Shinra Combat Simulator.

There are two new bosses in hard mode, which offer the toughest challenge and the greatest rewards in the game. If you want to grind SP outside of boss battles, replaying the side quests in Chapters 3, 8, 9, and 14 will award you with manuscripts. You should plan your loadout based on these abilities (we’ll recommend the best loadouts for each character next). With the additional SP, you can unlock weapon level 6, which gives you access to the most powerful weapon abilities in the game. More important, though, bosses on hard mode drop manuscripts, which provide SP to characters. In addition to being a greater challenge, hard mode features all of Final Fantasy VII Remake’s post-game content, including two new bosses. Grind out some battles in the coliseum in Chapter 9, and you’ll hit level 50 in a couple of hours. Once you’ve beaten the game, you gain twice as much XP and three times as much AP, allowing you to level up and improve your Materia much faster. The level cap is 50, and you should be around level 40 at the end of a normal playthrough. That means you should level up as much as possible before starting a hard mode run. Hard mode is tough when it comes to combat, but it’s mostly a game about managing how much MP you have at your disposal. However, you also need to save your MP for the boss battles at the end of most chapters. You need to use spells to heal your party, which cost MP. The only way to recover MP within a chapter is to wait for it to slowly refill outside of battle or smash some Shinra crates. Furthermore, benches only restore HP, not MP. You can’t use items at all, no matter if you’re in battle, in a town, or just out exploring the world. Sure, enemies have more HP and their attacks do more damage, but that’s not what makes this difficulty tough.
